Filomena Keiler  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia 58 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 6 (0)7 (0)111846
Stressed out, Efficient, Tolerates disorder
 
Skills
Admin 0
Athletics (Dexterity) 1
Awareness 1
Carouse 0
Drive (Wheel) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Language (Zdetl (Zhodani)) 1
Medic 2
Melee (Bludgeon) 1
Persuade 1
Pilot 0
Profession (Worker/Armourer) 1
Recon 2
Science (Life Sciences/Psionicology) 0
Survival 1
Tactics (Military) 1
Telekinesis 0
Telepathy 0
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Lance Corporal11
Army Infantry Corporal24
Drifter Scavenger 12
Merchant Merchant Marine Crewman01
Drifter Barbarian 11
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Priscilla Cunningham Rival 2 2 0 3 Vlazhdumecta (F/93)
Etta Fleming Enemy 0 2 0 0 Florian (F/45)
Relationship redefined. Ally becomes an enemy.
Shelly Weddall Rival 1 2 1 6 Dynchia (M/24)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 Find Ancient Technology.
1 22 Graduated. Gain an rival who is upset that Filomena Keiler left the community.
2 22 Became a Army (Army Support) with the new title Private.
2 24 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 26 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
3 26 Attempted to change assignments.
3 26 Switched to Army (Infantry) with previous rank.
3 29 Advanced training in a specialist field
3 30 Promoted to Army (Infantry) rank 2 with the new title Corporal.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Army Support (Army).
4 30 Continued as Army (Infantry).
4 31 Commanding officer takes an interest in Filomena Keiler's career.
5 34 Continued as Army (Infantry).
5 35 Assigned to an urbanised planet torn by war.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Army Support (Army).
6 38 Continued as Army (Infantry).
6 42 Nearly killed. Fully recovered.
7 42 Became a Drifter (Scavenger).
7 43 Attempted a risky adventure and was wildly successful.
7 46 Promoted to Drifter (Scavenger) rank 1.
8 46 Continued as Drifter (Scavenger).
8 49 Injured. Fully recovered. Owe 2,500 for medical bills.
9 49 Became a Merchant (Merchant Marine) with the new title Crewman.
9 51 Bankrupted by a rival. Gain the other trader as a Rival.
10 51 Switched to Drifter (Barbarian).
10 53 Attempted a risky adventure and was sent to prison.
10 55 Promoted to Drifter (Barbarian) rank 1.
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