Retired Senior Scout Frank Finnerty  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 58 F 2 (-2) 1 (-2) 2 (-2) 8 (0) 7 (0) 8 (0)212878
Handsome, Toned arms, Rule-conscious
 
Skills
Astrogation 0
Athletics 0
Broker 1
Deception 0
Electronics 0
Gun Combat 0
Jack-of-All-Trades 2
Mechanic 0
Persuade 1
Pilot (Small Craft) 2
Profession (Hostile Environment) 0
Recon 1
Steward 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Senior Scout35
Drifter Scavenger 01
Entertainer Journalist 01
Citizen Colonist 01
Merchant Free Trader 23
 
Name Type Affinity Enmity Power Influence Species
Jennie Harvey Contact 2 1 0 0 Ayansh'i (F/32)
Vernie Suthmeer Enemy 1 4 2 5 Ronnin (F/53)
Vernie Suthmeer gained influence with the character’s assistance.
Josefa Oshea Ally 4 0 3 0 Ayansh'i (F/25)
Vaughn Murphy Contact 3 0 2 4 Tezcat (M/56)
Rupert McGrath Rival 2 1 4 5 Ayansh'i (M/47)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Frank Finnerty survey an alien world.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 23 When dealing with an alien race, Frank Finnerty botch an opportunity to gather extra intelligence about them.
2 23 Severely injured. Fully recovered. Owe 15,000 for medical bills.
2 26 Promoted to Scout (Surveyor) rank 2.
3 26 Continued as Scout (Surveyor).
3 27 Frank Finnerty's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
3 30 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
4 30 Voluntarily left Surveyor
4 30 Became a Drifter (Scavenger).
4 34 Nearly killed. Owe 20,000 for medical bills.
5 34 Became a Entertainer (Journalist).
5 37 Expose or are involved in a scandal of some sort.
6 37 Returned to Scout (Surveyor).
6 38 Frank Finnerty spend a great deal of time on the fringes of Charted Space.
6 38 Injured. Fully recovered. Owe 2,500 for medical bills.
7 41 Continued as Scout (Surveyor).
7 42 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
8 42 Became a Citizen (Colonist).
8 44 Life ruined by a criminal gang. Gain the gang as an Enemy
9 44 Became a Merchant (Free Trader).
9 47 A new romantic starts. Gain an Ally.
10 48 Continued as Merchant (Free Trader).
10 50 Make an unexpected connection outside Frank Finnerty's normal circles. Gain a Contact.
10 52 Promoted to Merchant (Free Trader) rank 1.
11 52 Continued as Merchant (Free Trader).
11 54 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 56 Promoted to Merchant (Free Trader) rank 2.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Retired at age 56.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙