Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Moved to a new world. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
25 |
Assigned to an urbanised planet torn by war. |
2 |
26 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Infantry). |
3 |
27 |
Scarred. Owe 1,250 for medical bills. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
Find an Alien Artifact. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
39 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
42 |
A crime lord considers Frank Wood his protégé. |
7 |
43 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
8 |
43 |
Continued as Rogue (Pirate). |
8 |
44 |
Involved in a gambling ring. |
9 |
47 |
Continued as Rogue (Pirate). |
9 |
50 |
Crime pays off. Gain victim as Enemy. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Citizen (Colonist). |
10 |
53 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
53 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
53 |
Switched to Drifter (Wanderer). |