Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Accepted a deal with criminal or other figure under investigation. |
2 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
24 |
Good fortune |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Enforcer (Rogue). |
3 |
25 |
Continued as Rogue (Pirate). |
3 |
27 |
Gained a contact. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
29 |
Continued as Rogue (Pirate). |
4 |
30 |
Involved in a gambling ring. |
4 |
33 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Rogue (Thief) with previous rank. |
5 |
36 |
Moved to a new world. |
5 |
37 |
Promoted to Rogue (Thief) rank 3. |
6 |
37 |
Voluntarily left Thief |
6 |
37 |
Became a Entertainer (Artist). |
6 |
38 |
Frieda Jackson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
38 |
Entered Merchant Academy with the Business curriculum. |
7 |
42 |
Graduated. |
8 |
42 |
Became a Merchant (Broker). |
8 |
42 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
52 |
A good deal ensures Frieda Jackson is living the high life for a few years. |
11 |
54 |
Voluntarily left Broker |
11 |
54 |
Became a Drifter (Scavenger). |
11 |
56 |
Betrayed by a friend. One of Frieda Jackson's Contacts or Allies betrays Frieda Jackson, ending Frieda Jackson's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |