Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
25 |
Imperial trade restrictions force George McDonaugh out of business. |
3 |
25 |
Failed to qualify for Commando (Soulhunter). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Switched to Merchant (Merchant Marine). |
3 |
29 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
35 |
Drafted into Law Enforcement |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
An investigation takes on a dangerous turn. |
6 |
41 |
Hard times caused by a lack of interstellar trade costs George McDonaugh's job. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
47 |
Betrayed by a friend. One of George McDonaugh's Contacts or Allies betrays George McDonaugh, ending George McDonaugh's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Failed to qualify for Star Marine (Marine). |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
48 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
48 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
10 |
48 |
Returned to Drifter (Wanderer). |
10 |
52 |
Suffer from a life-threatening illness. |
11 |
52 |
Failed to qualify for Soulhunter Support (Soulhunter). |
11 |
52 |
Returned to Drifter (Barbarian). |
11 |
55 |
Suffer from a life-threatening illness. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired at age 55. |