Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Golda Bowman's business or ship thrives. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Voluntarily left Intelligence |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Courier). |
5 |
38 |
Golda Bowman spend a great deal of time on the fringes of Charted Space. |
5 |
38 |
Golda Bowman's ship is damaged, and Golda Bowman have to hitch-hike Golda Bowman's way back across the stars to the nearest scout base. |
5 |
38 |
Gain 2 Contacts. Gain 3 Enemies. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Golda Bowman have no idea what happened to Golda Bowman – they found Golda Bowman's ship drifting on the fringes of friendly space. |
7 |
42 |
Continued as Scout (Courier). |
7 |
46 |
Perform an exemplary service for the scouts. |
7 |
46 |
Promoted to Scout (Courier) rank 2. |
8 |
46 |
Continued as Scout (Courier). |
8 |
47 |
Golda Bowman's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
50 |
Continued as Scout (Courier). |
9 |
53 |
Golda Bowman discover a world, item or information of worth to the Imperium. |
9 |
54 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
10 |
54 |
Continued as Scout (Courier). |
10 |
56 |
Golda Bowman's ship is damaged, and Golda Bowman have to hitch-hike Golda Bowman's way back across the stars to the nearest scout base. |
10 |
56 |
Gain 2 Contacts. Gain 3 Enemies. |