Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Suffered a deep tragedy. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
30 |
Given advanced training in a specialist field |
3 |
32 |
Continued as Merchant (Merchant Marine). |
3 |
33 |
A sudden war destroys Grayce Gordon's trade routes and contacts, forcing Grayce Gordon to flee that region of space. |
3 |
33 |
Gain rebels as Enemy |
4 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
37 |
Advanced training in a specialist field. |
4 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
37 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Uncover a major conspiracy against Grayce Gordon's employers. |
5 |
41 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
41 |
Continued as Agent (Law Enforcement). |
6 |
44 |
Rewarded for a successful mission. |
6 |
45 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
7 |
45 |
Continued as Agent (Law Enforcement). |
7 |
47 |
Go undercover to investigate an enemy. |
7 |
47 |
Severely injured. Fully recovered. |
7 |
49 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
8 |
49 |
Continued as Agent (Law Enforcement). |
8 |
52 |
Befriended by a senior agent. |
8 |
53 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
9 |
53 |
Continued as Agent (Law Enforcement). |
9 |
54 |
Rewarded for a successful mission. |
9 |
57 |
Forced to muster out. |
10 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
57 |
Retired at age 57. |