Harriett Ames  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 58 F 2 (-2) 4 (-1) 1 (-2) 7 (0) 5 (-1) 8 (0)241758
Mystical
 
Skills
Admin 1
Astrogation 0
Athletics 0
Broker 0
Deception 0
Drive (Mole) 3
Electronics 0
Engineer 0
Gambler 1
Gun Combat 0
Investigate 1
Language (Gvegh (Vargr)) 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Pilot (Spacecraft) 1
Science (Space Sciences/Astronomy) 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 01
Scholar Scientist 13
Citizen Colonist 11
Drifter Wanderer 14
Merchant Broker 01
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Dona Heriot Rival 1 2 2 0 Kargol (F/56)
Clementine Jemmy Enemy 0 4 3 5 Ayansh'i (F/31)
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Harriett Ames have no idea what happened to Harriett Ames – they found Harriett Ames's ship drifting on the fringes of friendly space.
2 21 Became a Scholar (Scientist).
2 24 Make a breakthrough in Harriett Ames's field.
2 25 Promoted to Scholar (Scientist) rank 1.
3 25 Continued as Scholar (Scientist).
3 26 Entangled in a bureaucratic or legal morass that distracts Harriett Ames from Harriett Ames's work.
4 29 Continued as Scholar (Scientist).
4 30 A disaster leaves several injured, and others blame Harriett Ames, forcing Harriett Ames to leave Harriett Ames's career. Gain a Rival.
4 30 Lightly injured, no permanent damage. Fully recovered.
5 30 Became a Citizen (Colonist).
5 33 Harriett Ames is rewarded for Harriett Ames's diligence or cunning.
5 34 Promoted to Citizen (Colonist) rank 1.
6 34 Voluntarily left Colonist
6 34 Became a Drifter (Wanderer).
7 38 Voluntarily left Wanderer
7 38 Entered Merchant Academy with the Shipboard curriculum.
7 39 Good fortune
7 39 Dropped out of the merchant academy.
8 39 Continued as Drifter (Wanderer).
8 40 Attacked by enemies that Harriett Ames easily defeat.
8 40 Gain Enemy if Harriett Ames don't already have one.
8 43 Promoted to Drifter (Wanderer) rank 1.
9 43 Continued as Drifter (Wanderer).
9 47 Harriett Ames run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 47 Became a Merchant (Broker).
10 51 A sudden war destroys Harriett Ames's trade routes and contacts, forcing Harriett Ames to flee that region of space.
10 51 Gain rebels as Enemy
11 51 Returned to Drifter (Wanderer).
11 55 Suffer from a life-threatening illness.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Retired at age 55.
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