Retired Corporal Heather Askew  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sylean 58 F 2 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 1 (-2)9 (1)211561
Paranoid
 
Skills
Athletics (Dexterity) 1
Awareness 1
Carouse 1
Clairvoyance 1
Diplomat 0
Drive (Flyer) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Leadership 1
Science (Life Sciences/Psionicology) 0
Seafarer 0
Stealth 0
Tactics 0
Telekinesis 0
Telepathy 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Marine Support Corporal22
Psion Wild Talent 02
Citizen Corporate 01
Merchant Merchant Marine Crewman03
Believer Missionary/Humanitarian Junior Project Worker01
Psion Psi-Warrrior Psi-Soldier02
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Juanita Fernandez Rival 1 2 6 1 Ronnin (F/15)
Juanita Fernandez gained power at the expense of a third party who now blames the character.
Miller Medina Contact 1 1 0 2 Cassilldan (M/48)
Miller Medina is in prison or otherwise trapped somewhere.
Euna McGhee Enemy 0 4 2 1 Sylean (F/42)
Robert Green Enemy 0 3 5 6 Pirian (M/36)
Robert Green is found or reported dead.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Spent the college years partying.
1 22 Graduated. Gain an rival who is upset that Heather Askew left the community.
2 22 Became a Marine (Marine Support) with the new title Marine.
2 23 A mission goes disastrously wrong due to Heather Askew's commander’s error or incompetence, but Heather Askew survive.
2 23 Report commander and gain an Enemy.
2 26 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Ground Assault (Marine).
3 26 Continued as Marine (Marine Support).
3 30 Assigned to an assault on an enemy fortress.
3 30 Promoted to Marine (Marine Support) rank 2 with the new title Corporal.
4 30 Voluntarily left Marine Support
4 30 Became a Psion (Wild Talent).
4 31 An anti-psi cult or gang attempts to expose or attack Heather Askew.
5 31 Became a Citizen (Corporate).
5 34 Hard times caused by a lack of interstellar trade costs Heather Askew Heather Askew's job.
6 34 Failed to qualify for Broker (Merchant).
6 34 Submitted to the draft.
6 34 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 Make an unexpected connection outside Heather Askew's normal circles. Gain a Contact.
7 38 Continued as Merchant (Merchant Marine).
7 42 Gained a contact.
8 42 Continued as Merchant (Merchant Marine).
8 44 Nearly killed. Owe 17,500 for medical bills.
9 44 Returned to Psion (Wild Talent).
9 46 Gift causes a former ally to turn on Heather Askew and betray Heather Askew. One Ally or Contact becomes an Enemy.
10 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 47 Opponents of Heather Askew's belief system ambush Heather Askew.
10 47 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 47 Switched to Psion (Psi-Warrrior) with the new title Psi-Soldier.
11 50 Pick up potentially useful information using Heather Askew's psychic powers.
12 51 Aging Crisis. Owe 50,000 for medical bills.
12 51 Retired at age 51.
12 51 Continued as Psion (Psi-Warrrior).
12 54 Use Heather Askew's psionic powers in an unethical fashion. Gain an enemy.
13 55 Aging Crisis. Owe 60,000 for medical bills.
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