Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Severely injured. Owe 10,000 for medical bills. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
29 |
Backstab a fellow rogue for personal gain. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
An investigation takes on a dangerous turn. |
5 |
38 |
Injured. Fully recovered. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Nearly killed. Owe 35,000 for medical bills. |
7 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Retired. |
7 |
45 |
Moved to a new world. |
8 |
50 |
A new romantic starts. Gain an Ally. |
9 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
55 |
Birth or Death involving a family member or close friend. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |