Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Moved to a new world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Henry Ming's scout ship is one of the first on the scene to rescue the survivors of a disaster but Henry Ming fail to help. Gain an Enemy. |
2 |
23 |
Nearly killed. Owe 22,500 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Henry Ming inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Failed to qualify for Artist (Entertainer). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Rewarded for a successful mission. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Henry Ming went above and beyond the call of duty. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Voluntarily left Law Enforcement |
6 |
38 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
40 |
Henry Ming spend months in the dangerous criminal underworld. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Henry Ming's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Imperial trade restrictions force Henry Ming out of business. |
9 |
48 |
Switched to Rogue (Enforcer) with previous rank. |
9 |
51 |
Involved in a feud with a rival criminal organization. |
9 |
52 |
Promoted to Rogue (Enforcer) rank 1. |
10 |
52 |
Continued as Rogue (Enforcer). |
10 |
53 |
Crime pays off. Gain victim as Enemy. |
10 |
56 |
Promoted to Rogue (Enforcer) rank 2. |