Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Hertha Rodriguez's work ends up coming home with Hertha Rodriguez, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Hertha Rodriguez aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
A new romantic starts. Gain an Ally. |
4 |
27 |
Voluntarily left Merchant Marine |
4 |
27 |
Switched to Agent (Intelligence). |
4 |
30 |
Hertha Rodriguez went above and beyond the call of duty. |
4 |
31 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
34 |
Birth or Death involving a family member or close friend. |
5 |
35 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
38 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
38 |
Failed to qualify for Courier (Scout). |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
44 |
Hertha Rodriguez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Returned to Believer (Holy Warrior). |
9 |
46 |
Opponents of Hertha Rodriguez's belief system ambush Hertha Rodriguez. |
9 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
46 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |