Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
24 |
A good deal ensures India Arnold is living the high life for a few years. |
2 |
24 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
24 |
Voluntarily left Free Trader |
3 |
24 |
Failed to qualify for Performer (Entertainer). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
India Arnold run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Broker (Merchant). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Advanced training in a specialist field. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
36 |
Entered Merchant Academy with the Business curriculum. |
7 |
38 |
Expand the field of Advocate, but gain a Rival in India Arnold's former tutor. |
7 |
40 |
Graduated. |
8 |
40 |
Switched to Merchant (Broker). |
8 |
40 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
44 |
Promoted to Merchant (Broker) rank 2. |
9 |
44 |
Continued as Merchant (Broker). |
9 |
48 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
48 |
Continued as Merchant (Broker). |
10 |
49 |
Given advanced training in a specialist field |
10 |
52 |
Promoted to Merchant (Broker) rank 4. |
11 |
52 |
Continued as Merchant (Broker). |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
56 |
Promoted to Merchant (Broker) rank 5. |