Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Agent (Intelligence). |
2 |
31 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
31 |
Failed to qualify for Enforcer (Rogue). |
3 |
31 |
Became a Drifter (Barbarian). |
3 |
33 |
Suffer from a life-threatening illness. |
4 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
35 |
Ione McDonaugh come into conflict with a splinter group Ione McDonaugh's own religion which maintains Ione McDonaugh's version is the wrong one. Gain 1 Rivals. |
5 |
35 |
Switched to Drifter (Wanderer). |
5 |
38 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Returned to Believer (Holy Warrior). |
6 |
42 |
Ione McDonaugh retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
42 |
Continued as Believer (Holy Warrior). |
7 |
43 |
Opponents of Ione McDonaugh's belief system ambush Ione McDonaugh. |
7 |
43 |
Scarred. Owe 5,000 for medical bills. |
8 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Retired. |
8 |
47 |
A new romantic starts. Gain an Ally. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |