Retired 3rd Officer Johnnie Beley  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 58 F 1 (-2) 4 (-1) 1 (-2) 5 (-1) 4 (-1) 9 (1)141549
Not Trustworthy, Rawboned
 
Skills
Admin 0
Animals (Veterinary) 1
Astrogation 0
Athletics 0
Carouse 1
Electronics (Comms) 2
Engineer (J-drive) 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Medic 0
Persuade 1
Pilot (Spacecraft) 1
Profession (Colonist/Ranching) 1
Profession (Worker/Religion) 1
Science (Physical Sciences) 0
Stealth 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Drifter Barbarian 01
Scout Courier 03
Drifter Scavenger 12
Merchant Merchant Marine 3rd Officer34
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Jamie Harvey Rival 2 2 1 4 Darmine (F/35)
Pat Hawdon Contact 2 1 1 1 Darmine (M/20)
Pat Hawdon has had an unexpected run of good fortune lately.
Kaa-Pab A-be Ally 4 0 1 2 Bwap (M/87)
Aline Wagner Enemy 0 3 0 1 Darmine (F/35)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 Johnnie Beley is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 19 Failed to qualify for Free Trader (Merchant).
2 19 Became a Drifter (Barbarian).
2 20 Scarred. Fully recovered. Owe 10,000 for medical bills.
3 20 Failed to qualify for Courier (Scout).
3 20 Submitted to the draft.
3 20 Became a Scout (Courier).
3 21 Spend several years jumping from world to world in Johnnie Beley's scout ship.
4 24 Continued as Scout (Courier).
4 27 Johnnie Beley's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
5 28 Continued as Scout (Courier).
5 31 Nearly killed. Owe 40,000 for medical bills.
6 31 Switched to Drifter (Scavenger).
6 32 Birth or Death involving a family member or close friend.
6 35 Promoted to Drifter (Scavenger) rank 1.
7 35 Continued as Drifter (Scavenger).
7 39 Johnnie Beley do not know what happened to Johnnie Beley. There is a gap in Johnnie Beley's memory.
8 39 Became a Merchant (Merchant Marine).
8 40 Befriend a useful ally in one sphere. Gain an Ally.
8 43 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 43 Continued as Merchant (Merchant Marine).
9 47 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 47 Continued as Merchant (Merchant Marine).
10 50 Embroiled in legal trouble.
10 51 Forced to continue current assignment.
10 51 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Merchant (Merchant Marine).
11 54 Johnnie Beley's ship or starport is destroyed by criminals. Gain them as an Enemy.
12 54 Aging Crisis. Owe 20,000 for medical bills.
12 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 58 Good fortune
12 58 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 58 Aging Crisis. Owe 20,000 for medical bills.
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