Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Involved in a feud with a rival criminal organization. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Moved to a new world. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
32 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Scavenger). |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
46 |
Voluntarily left Scavenger |
8 |
46 |
Became a Scholar (Field Researcher). |
8 |
47 |
Entangled in a bureaucratic or legal morass that distracts Johnnie Ruiz from Johnnie Ruiz's work. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Scholar (Physician) with previous rank. |
9 |
53 |
Make a breakthrough in Johnnie Ruiz's field. |
9 |
54 |
Promoted to Scholar (Physician) rank 1. |
10 |
54 |
Continued as Scholar (Physician). |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |