Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Marine Support (Marine). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
29 |
Judith Stanway's work ends up coming home with Judith Stanway, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
29 |
Became a Drifter (Scavenger). |
3 |
31 |
Judith Stanway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
31 |
Failed to qualify for Free Trader (Merchant). |
4 |
31 |
Switched to Drifter (Barbarian). |
4 |
32 |
Betrayed by a friend. One of Judith Stanway's Contacts or Allies betrays Judith Stanway, ending Judith Stanway's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Failed to qualify for Surveyor (Scout). |
5 |
32 |
Returned to Drifter (Scavenger). |
5 |
34 |
Good fortune |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Attacked by enemies and injured. |
6 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
39 |
Gain Enemy if Judith Stanway don't already have one. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Judith Stanway have been following false teachings! |
9 |
44 |
Returned to Drifter (Barbarian). |
9 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
48 |
Continued as Drifter (Barbarian). |
10 |
52 |
Judith Stanway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
52 |
Became a Scout (Surveyor). |
11 |
54 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |