Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Kabe Se-'s ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Amnesia. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Kabe Se-'s Contacts or Allies betrays Kabe Se-, ending Kabe Se-'s career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
34 |
Make an unexpected connection outside Kabe Se-'s normal circles. Gain a Contact. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
37 |
A good deal ensures Kabe Se- is living the high life for a few years. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
41 |
Risk Kabe Se-'s fortune on a possibility lucrative deal and win. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
44 |
Voluntarily left Free Trader |
8 |
44 |
Failed to qualify for Scientist (Scholar). |
8 |
44 |
Switched to Drifter (Barbarian). |
8 |
48 |
Kabe Se- run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Good fortune |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
54 |
Kabe Se- is chosen to represent Kabe Se-'s faith in a vid show or other highly public forum. |
10 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |