Senior Crewman Kenzi George  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 58 F 3 (-1) 7 (0) 1 (-2) 6 (0) 8 (0) 12 (2)37168C
Dependable, Skillful
 
Skills
Admin 0
Advocate 1
Art (Performing) 0
Athletics (Strength) 1
Broker 1
Carouse 1
Deception 0
Drive 0
Electronics (Comms) 1
Gambler 2
Mechanic 1
Medic 0
Persuade 1
Profession (Sports) 0
Recon 2
Stealth 1
Steward 1
Streetwise 2
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer12
Drifter Scavenger 01
Rogue Thief 34
Merchant Merchant Marine Senior Crewman14
 
Name Type Affinity Enmity Power Influence Species
Bert McNab Contact 0 2 0 0 Darrian, Imperium (M/73)
Relationship soured.
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 22 Invited to take part in a controversial event or exhibition that improves Kenzi George's social standing.
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Continued as Entertainer (Journalist).
2 24 Expose or are involved in a scandal of some sort.
3 24 Failed to qualify for Scientist (Scholar).
3 24 Became a Drifter (Scavenger).
3 25 Betrayed by a friend. One of Kenzi George's Contacts or Allies betrays Kenzi George, ending Kenzi George's career. That Contact or Ally becomes a Rival or Enemy.
4 25 Became a Rogue (Thief).
4 28 Backstab a fellow rogue for personal gain.
4 29 Promoted to Rogue (Thief) rank 1.
5 29 Continued as Rogue (Thief).
5 30 Involved in the planning of an impressive heist.
5 33 Promoted to Rogue (Thief) rank 2.
6 33 Continued as Rogue (Thief).
6 35 Backstab a fellow rogue for personal gain.
6 37 Promoted to Rogue (Thief) rank 3.
7 37 Continued as Rogue (Thief).
7 41 A crime lord considers Kenzi George his protégé.
7 41 Forced to muster out.
8 41 Became a Merchant (Merchant Marine) with the new title Crewman.
8 44 Smuggle illegal items onto a planet.
9 45 Continued as Merchant (Merchant Marine).
9 47 Embroiled in legal trouble.
9 49 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 49 Continued as Merchant (Merchant Marine).
10 51 Make an unexpected connection outside Kenzi George's normal circles. Gain a Contact.
11 53 Continued as Merchant (Merchant Marine).
11 55 Risk Kenzi George's fortune on a possibility lucrative deal and win.
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