Retired Crewman Lettie Hopkins  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 58 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 5 (-1)111475
Faith in self
 
Skills
Athletics 0
Deception 2
Drive (Hovercraft) 1
Electronics 0
Gun Combat 0
Gunner 0
Language (Gvegh (Vargr)) 1
Mechanic 1
Melee (Fencing) 1
Persuade 1
Pilot 0
Recon 1
Stealth 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Soulhunter Soulhunter Flight Least Claw01
Drifter Scavenger 14
Navy Engineer/Gunner Crewman01
Merchant Free Trader 12
Rogue Thief 13
 
Name Type Affinity Enmity Power Influence Species
Ulysses Tilcott Enemy 0 2 0 2 Kargol (M/27)
Lorna Candy Contact 3 1 0 0 Ronnin (F/26)
Hazel Stoker Enemy 0 2 3 3 Tezcat (M/21)
Malinda May Rival 0 1 1 1 Iltharan (F/37)
Ira Gardner Ally 4 0 2 1 Tezcat (F/45)
 
Term Age History
1 18 Became a Soulhunter (Soulhunter Flight) with the new title Least Claw.
1 22 A mission goes horribly wrong. Lettie Hopkins and several others are captured and mistreated by the enemy. Gain gaoler as Enemy.
2 22 Became a Drifter (Scavenger).
2 24 Lettie Hopkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 24 Failed to qualify for Pirate (Rogue).
3 24 Submitted to the draft.
3 24 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 25 Abuse Lettie Hopkins's position for profit.
4 28 Voluntarily left Engineer/Gunner
4 28 Failed to qualify for Performer (Entertainer).
4 28 Returned to Drifter (Scavenger).
4 30 Find an Alien Artifact.
4 32 Promoted to Drifter (Scavenger) rank 1.
5 32 Continued as Drifter (Scavenger).
5 36 Find an Alien Artifact.
6 36 Continued as Drifter (Scavenger).
6 38 Severely injured. Fully recovered. Owe 5,000 for medical bills.
7 38 Became a Merchant (Free Trader).
7 41 Make an unexpected connection outside Lettie Hopkins's normal circles. Gain a Contact.
7 42 Forced to continue current assignment.
7 42 Promoted to Merchant (Free Trader) rank 1.
8 42 Continued as Merchant (Free Trader).
8 43 Imperial trade restrictions force Lettie Hopkins out of business.
9 43 Became a Rogue (Thief).
9 46 Crime pays off. Gain victim as Enemy.
9 47 Promoted to Rogue (Thief) rank 1.
10 47 Continued as Rogue (Thief).
10 48 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 51 Continued as Rogue (Thief).
11 52 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 55 Retired at age 55.
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