Lizzie Farrell  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Tapazmal 58 F 2 (-2) 4 (-1) 7 (0) 6 (0) 7 (0) 10 (1)None24767A
Selective, Persistent, Fierce
 
Skills
Admin 1
Athletics (Strength) 1
Carouse 1
Deception 1
Drive 0
Flyer 0
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 0
Language 0
Leadership 2
Medic 1
Melee (Blade) 1
Melee (Fencing) 1
Melee (Striking) 1
Profession (Worker) 0
Recon 0
Science (Life Sciences) 0
Streetwise 0
Survival 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent14
Army Cavalry Captain2 / 02
Army Infantry Captain2 / 02
Drifter Wanderer 02
 
Name Type Affinity Enmity Power Influence Species
Emilie Horton Contact 1 1 4 0 Tapazmal (F/67)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 Established a network of contacts. Gain 1 contacts.
2 22 Continued as Agent (Corporate Agent).
2 23 Lizzie Farrell went above and beyond the call of duty.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 27 Advanced training in a specialist field.
4 30 Continued as Agent (Corporate Agent).
4 31 Lizzie Farrell's work ends up coming home with Lizzie Farrell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 31 Failed to qualify for Explorer (Scout).
5 31 Submitted to the draft.
5 31 Became a Army (Cavalry) with the new title Private.
5 34 Surrounded and outnumbered by the enemy, Lizzie Farrell hold out until relief arrives.
5 35 Commissioned in Army (Cavalry) with the new title Lieutenant.
5 35 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
6 35 Continued as Army (Cavalry).
6 36 Thrown into a brutal ground war
6 36 Lightly injured, no permanent damage. Fully recovered.
7 39 Attempted to change assignments.
7 39 Switched to Army (Infantry) with previous rank.
7 42 Commanding officer takes an interest in Lizzie Farrell's career.
8 43 Attempted to change assignments.
8 43 Failed to qualify for Cavalry (Army).
8 43 Continued as Army (Infantry).
8 44 Assigned to a peacekeeping role.
9 47 Voluntarily left Infantry
9 47 Became a Drifter (Wanderer).
9 50 Encounter a Psionic institute.
9 50 Tested for psionic powers
10 51 Continued as Drifter (Wanderer).
10 54 Attacked by enemies and injured.
10 54 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 54 Gain Enemy if Lizzie Farrell don't already have one.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙