Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Established a network of contacts. Gain 1 contacts. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Lizzie Farrell went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Lizzie Farrell's work ends up coming home with Lizzie Farrell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Failed to qualify for Explorer (Scout). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Army (Cavalry) with the new title Private. |
5 |
34 |
Surrounded and outnumbered by the enemy, Lizzie Farrell hold out until relief arrives. |
5 |
35 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
5 |
35 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
6 |
35 |
Continued as Army (Cavalry). |
6 |
36 |
Thrown into a brutal ground war |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Army (Infantry) with previous rank. |
7 |
42 |
Commanding officer takes an interest in Lizzie Farrell's career. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Cavalry (Army). |
8 |
43 |
Continued as Army (Infantry). |
8 |
44 |
Assigned to a peacekeeping role. |
9 |
47 |
Voluntarily left Infantry |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
50 |
Encounter a Psionic institute. |
9 |
50 |
Tested for psionic powers |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
54 |
Attacked by enemies and injured. |
10 |
54 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
54 |
Gain Enemy if Lizzie Farrell don't already have one. |