Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
Works is especially well received and popular, making Lonnie Moreno a minor celebrity |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
26 |
Join homeworld’s celebrity circles |
2 |
26 |
Gain a contact |
2 |
26 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Encounter a Psionic institute. |
4 |
32 |
Tested for psionic powers |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Became a Psion (Wild Talent). |
5 |
37 |
Attempt to use powers for personal gain, but it backfires. |
5 |
38 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
6 |
38 |
Continued as Psion (Wild Talent). |
6 |
41 |
Psionic strength increases. |
6 |
42 |
Promoted to Psion (Wild Talent) rank 2. |
7 |
42 |
Continued as Psion (Wild Talent). |
7 |
45 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
8 |
45 |
Returned to Drifter (Scavenger). |
8 |
46 |
Lonnie Moreno run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Became a Scout (Surveyor). |
9 |
50 |
When dealing with an alien race, Lonnie Moreno have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Scout (Surveyor). |
10 |
52 |
Lonnie Moreno have no idea what happened to Lonnie Moreno – they found Lonnie Moreno's ship drifting on the fringes of friendly space. |
10 |
54 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Continued as Scout (Surveyor). |
11 |
58 |
Lonnie Moreno's ship is damaged, and Lonnie Moreno have to hitch-hike Lonnie Moreno's way back across the stars to the nearest scout base. |
11 |
58 |
Gain 1 Contacts. Gain 2 Enemies. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |