Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Became a Prisoner (Thug). |
2 |
24 |
Disgraced. Word of Mabel Snyder's criminal past reaches Mabel Snyder's homeworld. |
3 |
26 |
Switched to Prisoner (Fixer) with previous rank. |
3 |
29 |
A guard takes a dislike to Mabel Snyder. |
4 |
30 |
Continued as Prisoner (Fixer). |
4 |
32 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Returned to Prisoner (Thug). |
5 |
35 |
Attmped but failed to save a guard or prison officer. |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
38 |
Continued as Prisoner (Thug). |
6 |
41 |
The warden takes an interest in Mabel Snyder's case. |
6 |
42 |
Promoted to Prisoner (Thug) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Failed to qualify for Surveyor (Scout). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
43 |
Gained a contact. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
50 |
Mabel Snyder join a gambling circle on board. |
8 |
50 |
Attempt at commissioned failed. |
8 |
50 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
9 |
50 |
Continued as Navy (Engineer/Gunner). |
9 |
51 |
Mabel Snyder is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Mabel Snyder as an Enemy. |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
52 |
Attacked by enemies and injured. |
10 |
52 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
52 |
Gain Enemy if Mabel Snyder don't already have one. |