Retired Team Leader Malinda Carpenter  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 58 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 5 (-1)111775
Sculpted arms, Growly, Authoritative
 
Skills
Admin 1
Art (Creative) 0
Athletics 0
Broker 0
Deception 2
Drive 0
Electronics 0
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Medic 1
Persuade 1
Profession (Freeloader) 0
Seafarer 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Rogue Pirate Henchman12
Rogue Thief 11
Drifter Barbarian 01
Believer Missionary/Humanitarian Team Leader24
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Bee Hare Enemy 0 5 0 3 Ronnin (M/50)
An incident occured.
Linnie Scott Enemy 0 4 0 1 Ziadd (F/14)
Linnie Scott has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 Malinda Carpenter's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 25 Became a Rogue (Pirate) with the new title Lackey.
3 27 Involved in a feud with a rival criminal organization.
3 27 Severely injured. Fully recovered. Owe 15,000 for medical bills.
3 29 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
4 29 Attempted to change assignments.
4 29 Failed to qualify for Thief (Rogue).
4 29 Continued as Rogue (Pirate).
4 32 Moved to a new world.
5 33 Attempted to change assignments.
5 33 Switched to Rogue (Thief) with previous rank.
5 37 Betrayed by a friend. One of Malinda Carpenter's Contacts or Allies betrays Malinda Carpenter, ending Malinda Carpenter's career. That Contact or Ally becomes a Rival or Enemy.
6 37 Failed to qualify for Merchant Marine (Merchant).
6 37 Became a Drifter (Barbarian).
6 40 Malinda Carpenter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 40 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 42 Opponents of Malinda Carpenter's belief system ambush Malinda Carpenter.
7 42 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 42 Switched to Drifter (Scavenger).
8 45 Malinda Carpenter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 45 Returned to Believer (Missionary/Humanitarian).
9 46 A notable academic consults with Malinda Carpenter about a publication or documentary he is working on. Gain a Contact in academia.
9 49 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 49 Continued as Believer (Missionary/Humanitarian).
10 50 Opponents of Malinda Carpenter's belief system ambush Malinda Carpenter.
10 50 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 53 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Believer (Missionary/Humanitarian).
11 56 Malinda Carpenter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 56 Aging Crisis. Owe 60,000 for medical bills.
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