Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Moved to a new world. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Rogue (Thief) rank 3. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
37 |
Involved in a gambling ring. |
5 |
38 |
Promoted to Rogue (Thief) rank 4. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Rogue (Pirate) with the new title Lieutenant and previous rank. |
6 |
42 |
A job goes wrong, forcing Marietta Shapter to flee off-planet. |
7 |
42 |
Failed to qualify for Intelligence (Agent). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
Gained a contact. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Good fortune |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Embroiled in legal trouble. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |