Scout Mary Hotty  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 58 F 3 (-1) 1 (-2) 5 (-1) 7 (0) 7 (0) 11 (1)31577B
Incompetent
 
Skills
Athletics (Endurance) 1
Carouse 0
Diplomat 0
Drive 0
Electronics (Comms) 2
Electronics (Computers) 1
Gun Combat (Energy) 1
Investigate 0
Mechanic 0
Medic 0
Navigation 2
Pilot (Small Craft) 1
Science (Social Sciences/Philosophy) 1
Science (Space Sciences/Planetology) 1
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 24
Scout Surveyor Scout24
Scout Explorer 22
 
Name Type Affinity Enmity Power Influence Species
Oliver West Ally 3 0 1 2 Ne Kraeda ren Kelva (M/45)
Forgiveness.
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 22 Win a prestigious prize for Mary Hotty's work.
1 22 Promoted to Scholar (Field Researcher) rank 1.
2 22 Continued as Scholar (Field Researcher).
2 23 Refuse to join a cheat in some fashion.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Physician (Scholar).
3 26 Continued as Scholar (Field Researcher).
3 29 Refuse to join a cheat in some fashion.
3 30 Promoted to Scholar (Field Researcher) rank 2.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Scientist (Scholar).
4 30 Continued as Scholar (Field Researcher).
4 32 An expedition or voyage goes wrong, leaving Mary Hotty stranded in the wilderness.
5 32 Became a Scout (Surveyor).
5 34 Serve as the courier for an important message from the Imperium.
5 36 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 36 Continued as Scout (Surveyor).
6 39 Perform an exemplary service for the scouts.
6 40 Promoted to Scout (Surveyor) rank 2.
7 40 Continued as Scout (Surveyor).
7 41 Scarred. Fully recovered. Owe 2,500 for medical bills.
8 44 Attempted to change assignments.
8 44 Switched to Scout (Explorer) with previous rank.
8 46 When dealing with an alien race, Mary Hotty have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
9 48 Continued as Scout (Explorer).
9 52 Spend several years jumping from world to world in Mary Hotty's scout ship.
10 52 Attempted to change assignments.
10 52 Returned to Scout (Surveyor).
10 53 Perform an exemplary service for the scouts.
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