Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of Mazie Parlow's Contacts or Allies betrays Mazie Parlow, ending Mazie Parlow's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
Perform an exemplary service for the scouts. |
3 |
24 |
Continued as Scout (Courier). |
3 |
25 |
Mazie Parlow have no idea what happened to Mazie Parlow – they found Mazie Parlow's ship drifting on the fringes of friendly space. |
4 |
25 |
Became a Citizen (Corporate). |
4 |
28 |
Severely injured. Owe 5,000 for medical bills. |
5 |
29 |
Continued as Citizen (Corporate). |
5 |
30 |
Mazie Parlow rise to a position of power in Mazie Parlow's colony or corporation. |
5 |
33 |
Promoted to Citizen (Corporate) rank 1. |
6 |
33 |
Continued as Citizen (Corporate). |
6 |
35 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
35 |
Became a Merchant (Broker). |
7 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
39 |
Continued as Merchant (Broker). |
8 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
43 |
Continued as Merchant (Broker). |
9 |
46 |
Embroiled in legal trouble. |
9 |
47 |
Promoted to Merchant (Broker) rank 1. |
10 |
47 |
Continued as Merchant (Broker). |
10 |
50 |
Embroiled in legal trouble. |
10 |
51 |
Forced to muster out. |
11 |
51 |
Switched to Drifter (Wanderer). |
11 |
52 |
Drafted into Merchant Marine |
11 |
55 |
Promoted to Drifter (Wanderer) rank 1. |