Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
20 |
Gain Enemy if Mellie Suthmeer don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Betrayed by a friend. One of Mellie Suthmeer's Contacts or Allies betrays Mellie Suthmeer, ending Mellie Suthmeer's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
33 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Mellie Suthmeer is sent to a new community or parish to preach The Word among the poor. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
Opponents of Mellie Suthmeer's belief system ambush Mellie Suthmeer. |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Failed to qualify for Performer (Entertainer). |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
45 |
Find valuable salvage. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
52 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
10 |
52 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
56 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |