Retired Experienced Trader Mettie Holmes  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 58 F 4 (-1) 7 (0) 1 (-2) 12 (2) 6 (0) 4 (-1)471C64
Liberal
 
Skills
Animals 0
Broker 1
Deception 1
Diplomat 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Gunner (Ortillery) 1
Jack-of-All-Trades 2
Language (Vilani (1st Imperium)) 1
Leadership 1
Medic 1
Persuade 2
Pilot 0
Science (Life Sciences/Genetics) 1
Steward 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Free Trader Experienced Trader56
Navy Engineer/Gunner Crewman01
Rogue Thief 01
Scout Surveyor 01
Believer Missionary/Humanitarian Team Leader22
 
Name Type Affinity Enmity Power Influence Species
Theo Mullabyaly Contact 0 1 3 4 Dynchia, Imperium (M/51)
Reginald Richards Contact 2 2 5 1 Dynchia, Imperium (M/11)
Odie Hunniford Contact 3 1 4 0 Dynchia, Imperium (F/27)
Odie Hunniford gained power at the expense of a third party who now blames the character.
Darryl Cameron Enemy 0 4 0 0 Dynchia (M/69)
Danielle Fitzgerald Enemy 0 0 2 0 Dynchia, Imperium (F/43)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 21 Make an unexpected connection outside Mettie Holmes's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 24 Make an unexpected connection outside Mettie Holmes's normal circles. Gain a Contact.
3 26 Continued as Merchant (Free Trader).
3 29 Embroiled in legal trouble.
3 30 Promoted to Merchant (Free Trader) rank 2.
4 30 Continued as Merchant (Free Trader).
4 31 Given advanced training in a specialist field
4 34 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
5 34 Continued as Merchant (Free Trader).
5 38 Promoted to Merchant (Free Trader) rank 4.
6 38 Continued as Merchant (Free Trader).
6 40 Make an unexpected connection outside Mettie Holmes's normal circles. Gain a Contact.
6 42 Promoted to Merchant (Free Trader) rank 5.
6 42 Forced to muster out.
7 42 Became a Navy (Engineer/Gunner) with the new title Crewman.
7 43 During a battle, defeat or victory depends on Mettie Holmes's actions. Mettie Holmes actions lead to an honorabe discharge.
8 43 Became a Rogue (Thief).
8 46 A police detective or rival criminal forces Mettie Holmes to flee and vows to hunt Mettie Holmes down. Gain an Enemy.
9 46 Failed to qualify for Colonist (Citizen).
9 46 Submitted to the draft.
9 46 Became a Scout (Surveyor).
9 48 Scarred. Fully recovered. Owe 5,000 for medical bills.
10 48 Aging Crisis. Owe 50,000 for medical bills.
10 48 Retired at age 48.
10 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 52 Mettie Holmes faith enjoys an explosion of popularity largely thanks to Mettie Holmes's efforts.
10 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 52 Continued as Believer (Missionary/Humanitarian).
11 56 Moved to a new world.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 56 Aging Crisis. Owe 10,000 for medical bills.
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