Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
24 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
26 |
Rewarded for a successful mission. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
30 |
Became a Entertainer (Performer). |
5 |
32 |
Works is especially well received and popular, making Michele Shaw a minor celebrity |
6 |
34 |
Continued as Entertainer (Performer). |
6 |
36 |
Michele Shaw is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
36 |
Became a Drifter (Scavenger). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Gain Enemy if Michele Shaw don't already have one. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
44 |
Betrayed by a friend. One of Michele Shaw's Contacts or Allies betrays Michele Shaw, ending Michele Shaw's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Scout (Courier). |
9 |
45 |
Michele Shaw survey an alien world. |
10 |
48 |
Continued as Scout (Courier). |
10 |
50 |
Michele Shaw spend a great deal of time on the fringes of Charted Space. |
10 |
50 |
Gain a contact in an alien race. |
11 |
52 |
Continued as Scout (Courier). |
11 |
54 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |