Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Minta Silva's business expands, Minta Silva's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Scout (Courier). |
3 |
26 |
Spend several years jumping from world to world in Minta Silva's scout ship. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scout (Surveyor) with previous rank. |
4 |
33 |
Minta Silva survey an alien world. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Returned to Scout (Courier). |
5 |
37 |
Serve as the courier for an important message from the Imperium. |
6 |
37 |
Continued as Scout (Courier). |
6 |
39 |
Minta Silva discover a world, item or information of worth to the Imperium. |
6 |
41 |
Promoted to Scout (Courier) rank 2. |
7 |
41 |
Continued as Scout (Courier). |
7 |
44 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
8 |
44 |
Became a Entertainer (Artist). |
8 |
45 |
Criticised a questionable political leader on Minta Silva's homeworld, causing his downfall. Gain an Enemy |
8 |
48 |
Promoted to Entertainer (Artist) rank 1. |
9 |
48 |
Continued as Entertainer (Artist). |
9 |
49 |
An investigation, tour, project or expedition goes wrong, stranding Minta Silva far from home. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Minta Silva faith is shaken. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Believer (Missionary/Humanitarian). |
11 |
55 |
Minta Silva retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |