Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Drafted into Law Enforcement |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
A police detective or rival criminal forces Nena Fletcher to flee and vows to hunt Nena Fletcher down. Gain an Enemy. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
29 |
Failed to qualify for Performer (Entertainer). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
5 |
30 |
Failed to qualify for Field Researcher (Scholar). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
33 |
Nena Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Broker (Merchant). |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
34 |
Betrayed by a friend. One of Nena Fletcher's Contacts or Allies betrays Nena Fletcher, ending Nena Fletcher's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Failed to qualify for Free Trader (Merchant). |
7 |
34 |
Switched to Drifter (Wanderer). |
7 |
35 |
Betrayed by a friend. One of Nena Fletcher's Contacts or Allies betrays Nena Fletcher, ending Nena Fletcher's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
39 |
Nena Fletcher retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
39 |
Retired at age 39. |
9 |
39 |
Continued as Believer (Mainstream Believer). |
9 |
43 |
Nena Fletcher refuse to secretly provide religious rites for a dying leader or noble, because they do not share Nena Fletcher's faith. |
10 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
43 |
Continued as Believer (Mainstream Believer). |
10 |
47 |
Nena Fletcher secretly provide religious rites for a dying leader or noble, although they do not share Nena Fletcher's faith. Gain an Ally in the family and a Rival who disagrees with Nena Fletcher's choice. |
10 |
47 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
47 |
Voluntarily left Mainstream Believer |
11 |
47 |
Retired. |
11 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |