Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Refuse to join a cheat in some fashion. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
An expedition or voyage goes wrong, leaving Neta Spice stranded in the wilderness. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Someone more charismatic but less devout than Neta Spice has become Neta Spice's superior. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Neta Spice is chosen to represent Neta Spice's faith in a vid show or other highly public forum. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Enforcer (Rogue). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
35 |
Find an Alien Artifact. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Attacked by enemies that Neta Spice easily defeat. |
6 |
38 |
Gain Enemy if Neta Spice don't already have one. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Voluntarily left Scavenger |
7 |
41 |
Became a Merchant (Free Trader). |
7 |
44 |
Make an unexpected connection outside Neta Spice's normal circles. Gain a Contact. |
7 |
45 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
45 |
Voluntarily left Free Trader |
8 |
45 |
Became a Scout (Surveyor). |
8 |
49 |
Neta Spice spend a great deal of time on the fringes of Charted Space. |
8 |
49 |
Gain a contact in an alien race. |
8 |
49 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
49 |
Voluntarily left Surveyor |
9 |
49 |
Entered Merchant Academy with the Business curriculum. |
9 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
53 |
Graduated. |
10 |
53 |
Switched to Merchant (Broker). |
10 |
53 |
Promoted to Merchant (Broker) rank 1. |
10 |
55 |
A good deal ensures Neta Spice is living the high life for a few years. |
10 |
57 |
Promoted to Merchant (Broker) rank 2. |