Nevada Franklin  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 58 F 3 (-1) 5 (-1) 8 (0) 10 (1) 5 (-1) 6 (0)358A56
Irritable, Blasé
 
Skills
Art (Performing) 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 0
Carouse 0
Drive (Walker) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gun Combat 0
Mechanic 1
Melee 0
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer46
Scout Explorer 01
Scout Surveyor 01
Drifter Barbarian 01
Entertainer Journalist 01
 
Name Type Affinity Enmity Power Influence Species
Melville Nicol Ally 1 0 0 1 Ne Kraeda ren Kelva (M/33)
Adell Davies Ally 4 0 0 0 Solomani, Imperium (F/48)
Royce Wigram Contact 2 1 5 4 Ne Kraeda ren Kelva (M/23)
Lilian Mendoza Contact 0 1 6 5 Dynchia, Imperium (F/48)
Lilian Mendoza is particularly unusual, such as an artificial intelligence or very alien being.
Annie Armstrong Contact 1 0 0 4 Ronnin (M/29)
Vance Paterson Enemy 1 3 5 1 Solomani, Imperium (M/67)
Relationship altered.
Madeline Knight Enemy 0 3 0 2 Ne Kraeda ren Kelva (F/23)
Madeline Knight was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Moved to a new world.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 24 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3 26 Continued as Merchant (Merchant Marine).
3 29 Nevada Franklin's business or ship thrives.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 A new romantic starts. Gain an Ally.
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 37 A new romantic starts. Gain an Ally.
5 38 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 40 A good deal ensures Nevada Franklin is living the high life for a few years.
6 42 Forced to muster out.
7 42 Became a Scout (Explorer).
7 46 Spend several years jumping from world to world in Nevada Franklin's scout ship.
8 46 Attempted to change assignments.
8 46 Switched to Scout (Surveyor) with previous rank.
8 50 Nevada Franklin's ship is damaged, and Nevada Franklin have to hitch-hike Nevada Franklin's way back across the stars to the nearest scout base.
8 50 Gain 3 Contacts. Gain 2 Enemies.
9 50 Became a Drifter (Barbarian).
9 51 Nevada Franklin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 51 Became a Entertainer (Journalist).
10 55 Expose or are involved in a scandal of some sort.
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