Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Ocie Cox's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Rogue (Thief). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
4 |
34 |
Accused of a crime |
4 |
34 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
34 |
Became a Prisoner (Inmate). |
5 |
38 |
Disgraced. Word of Ocie Cox's criminal past reaches Ocie Cox's homeworld. |
6 |
38 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Switched to Prisoner (Thug) with previous rank. |
7 |
45 |
A riot engulfs the prison. |
7 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
46 |
Promoted to Prisoner (Thug) rank 1. |
8 |
46 |
Returned to Prisoner (Inmate). |
8 |
49 |
A guard takes a dislike to Ocie Cox. |
9 |
50 |
Returned to Prisoner (Fixer). |
9 |
51 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
54 |
Returned to Prisoner (Inmate). |
10 |
57 |
A guard takes a dislike to Ocie Cox. |