Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Ocie Philpot left the community. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Failed to qualify for Explorer (Scout). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
Abuse Ocie Philpot's position for profit. |
3 |
29 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Flight). |
4 |
33 |
Refuse to abuse Ocie Philpot's position for profit. |
4 |
33 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
33 |
Continued as Navy (Flight). |
5 |
35 |
Ocie Philpot join a gambling circle on board. |
5 |
37 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
6 |
37 |
Continued as Navy (Flight). |
6 |
40 |
Ocie Philpot foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
41 |
Promoted to Navy (Flight) rank 4 with the new title Petty Officer, 1st class. |
7 |
41 |
Continued as Navy (Flight). |
7 |
45 |
During a battle, defeat or victory depends on Ocie Philpot's actions. Ocie Philpot actions lead to an honorabe discharge. |
8 |
45 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
8 |
49 |
Go undercover to investigate an enemy. |
8 |
49 |
Hard times caused by a lack of interstellar trade costs Ocie Philpot Ocie Philpot's job. |
8 |
49 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
49 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Accepted a deal with criminal or other figure under investigation. |
10 |
51 |
Failed to qualify for Courier (Scout). |
10 |
51 |
Became a Drifter (Wanderer). |
10 |
54 |
Attacked by enemies that Ocie Philpot easily defeat. |
10 |
54 |
Gain Enemy if Ocie Philpot don't already have one. |