Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Octavia Finnerty's Contacts or Allies betrays Octavia Finnerty, ending Octavia Finnerty's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Citizen (Worker). |
3 |
28 |
Octavia Finnerty's business expands, Octavia Finnerty's corporation grows, or the colony thrives. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Octavia Finnerty gain experience in a technical field as a computer operator or surveyor. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Victim of a crime |
6 |
42 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Octavia Finnerty gain experience in a technical field as a computer operator or surveyor. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Rogue (Enforcer). |
8 |
49 |
Involved in the planning of an impressive heist. |
9 |
50 |
Continued as Rogue (Enforcer). |
9 |
54 |
Crime pays off. Gain victim as Enemy. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
56 |
Risk Octavia Finnerty's fortune on a possibility lucrative deal and win. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Retired at age 58. |