Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
20 |
A job goes wrong, forcing Orpha Pettitt to flee off-planet. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Severely injured. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Cavalry (Army). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Nearly killed. Owe 17,500 for medical bills. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of Orpha Pettitt's Contacts or Allies betrays Orpha Pettitt, ending Orpha Pettitt's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Failed to qualify for Free Trader (Merchant). |
7 |
36 |
Returned to Drifter (Scavenger). |
7 |
38 |
Nearly killed. Owe 30,000 for medical bills. |
8 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
40 |
Gained a contact. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Good fortune. |
10 |
49 |
Good fortune. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |