Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Entertainer (Performer). |
2 |
25 |
Join homeworld’s celebrity circles |
2 |
25 |
Gain a contact |
2 |
25 |
Promoted to Entertainer (Performer) rank 1. |
3 |
25 |
Continued as Entertainer (Performer). |
3 |
27 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
3 |
29 |
Promoted to Entertainer (Performer) rank 2. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
30 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Promoted to Entertainer (Performer) rank 3. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
34 |
Find Ancient Technology. |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Ottie Stoker far from home. |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
49 |
Betrayed by a friend. One of Ottie Stoker's Contacts or Allies betrays Ottie Stoker, ending Ottie Stoker's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Opponents of Ottie Stoker's belief system ambush Ottie Stoker. |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
50 |
Returned to Drifter (Barbarian). |
10 |
54 |
Survived a risky adventure but gained nothing. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Failed to qualify for Courier (Scout). |
11 |
54 |
Switched to Drifter (Scavenger). |
11 |
56 |
Ottie Stoker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |