Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Pattie Payne's ship is damaged, and Pattie Payne have to hitch-hike Pattie Payne's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 4 Contacts. Gain 2 Enemies. |
2 |
21 |
Failed to qualify for Law Enforcement (Agent). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Attacked by enemies and injured. |
2 |
22 |
Scarred. Owe 2,500 for medical bills. |
2 |
22 |
Gain Enemy if Pattie Payne don't already have one. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Became a Scholar (Scientist). |
4 |
33 |
Make a breakthrough in Pattie Payne's field. |
5 |
33 |
Continued as Scholar (Scientist). |
5 |
34 |
Advanced training in a specialist field. |
6 |
37 |
Continued as Scholar (Scientist). |
6 |
40 |
Advanced training in a specialist field. |
7 |
41 |
Continued as Scholar (Scientist). |
7 |
44 |
Advanced training in a specialist field. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Failed to qualify for Colonist (Citizen). |
8 |
45 |
Switched to Drifter (Barbarian). |
8 |
47 |
Betrayed by a friend. One of Pattie Payne's Contacts or Allies betrays Pattie Payne, ending Pattie Payne's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Pattie Payne have been following false teachings! |
10 |
49 |
Returned to Drifter (Barbarian). |
10 |
51 |
Find valuable salvage. |
10 |
53 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
53 |
Continued as Drifter (Barbarian). |
11 |
57 |
Suffer from a life-threatening illness. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired at age 57. |