Pattie Saxon  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 58 F 6 (0) 1 (-2) 3 (-1) 7 (0) 11 (1) 4 (-1)6137B4
Complacent
 
Skills
Admin 0
Advocate 0
Animals (Training) 2
Astrogation 0
Broker 1
Deception 0
Drive 0
Electronics (Sensors) 1
Engineer 0
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Melee 0
Persuade 0
Pilot 0
Stealth 0
Steward 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout13
Drifter Wanderer 12
Agent Law Enforcement Rookie01
Drifter Scavenger 01
Drifter Barbarian 11
Citizen Worker 01
Merchant Broker 21
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Sebastian Cochran Enemy 0 3 1 0 Tezcat (M/16)
Frederic Porden Enemy 1 4 3 2 Tezcat (M/41)
Relationship becomes more intense.
Relationship becomes more intense.
Frederic Porden gained influence with the character’s assistance.
Berta Parlow Ally 3 0 0 3 Suerrat (F/28)
Claudie Sim Enemy 0 3 5 0 Azhanti (F/67)
An incident occured.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Pattie Saxon survey an alien world.
2 22 Continued as Scout (Surveyor).
2 25 Serve as the courier for an important message from the Imperium.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Continued as Scout (Surveyor).
3 30 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 30 Failed to qualify for Enforcer (Rogue).
4 30 Became a Drifter (Wanderer).
4 31 Pattie Saxon do not know what happened to Pattie Saxon. There is a gap in Pattie Saxon's memory.
5 31 Failed to qualify for Merchant Marine (Merchant).
5 31 Submitted to the draft.
5 31 Became a Agent (Law Enforcement) with the new title Rookie.
5 32 Refused a deal with criminal or other figure under investigation. Gain an Enemy
6 32 Failed to qualify for Worker (Citizen).
6 32 Switched to Drifter (Scavenger).
6 36 Betrayed by a friend. One of Pattie Saxon's Contacts or Allies betrays Pattie Saxon, ending Pattie Saxon's career. That Contact or Ally becomes a Rival or Enemy.
7 36 Failed to qualify for Corporate (Citizen).
7 36 Switched to Drifter (Barbarian).
7 40 Offered job by a patron. Now owe him a favor.
7 40 Promoted to Drifter (Barbarian) rank 1.
8 40 Became a Citizen (Worker).
8 43 Life ruined by a criminal gang. Gain the gang as an Enemy
9 43 Returned to Drifter (Wanderer).
9 44 Offered job by a patron. Now owe him a favor.
9 47 Promoted to Drifter (Wanderer) rank 1.
10 47 Entered Merchant Academy with the Business curriculum.
10 50 Become leader in social movement.
10 50 Gain an Ally and an Enemy.
10 51 Graduated.
11 51 Became a Merchant (Broker).
11 51 Promoted to Merchant (Broker) rank 1.
11 53 Smuggle illegal items onto a planet.
11 55 Promoted to Merchant (Broker) rank 2.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙