Retired Able Spacehand Peakwo E-As  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 58 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 9 (1) 7 (0)111B97
Wealthy, Caustic
 
Skills
Athletics 0
Carouse 0
Drive 0
Gambler 2
Gun Combat 0
Gunner 0
Leadership 0
Mechanic 1
Medic 1
Pilot (Small Craft) 2
Science (Social Sciences) 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Navy Flight Able Spacehand12
Scholar Field Researcher 01
Scout Surveyor 01
Scout Explorer 01
Merchant Free Trader 01
Citizen Corporate 12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Wa Sa-pes Ally 2 0 0 1 Bwap (M/35)
Wa Sa-pes is out of contact doing something interesting but not suspicious.
Eleanore Elliott Rival 1 0 3 1 Kedepu (F/33)
Arnold Cox Contact 3 1 0 1 Darrian, Imperium (M/83)
Ethel Vabsley Contact 2 1 4 0 Murrissi (F/65)
Nadirdika Gikuursuu Contact 2 1 0 4 Vilani, Imperium (M/42)
Nadirdika Gikuursuu belongs to an uncommon alien species.
Bawa Enemy 0 4 1 2 Bwap (F/37)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 A new romantic starts. Gain an Ally.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Flight) with previous rank.
2 24 Peakwo E-As join a gambling circle on board.
2 26 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Line/Crew (Navy).
3 26 Continued as Navy (Flight).
3 30 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4 30 Became a Scholar (Field Researcher).
4 32 A disaster leaves several injured, and others blame Peakwo E-As, forcing Peakwo E-As to leave Peakwo E-As's career. Gain a Rival.
4 32 Injured. Fully recovered. Owe 2,500 for medical bills.
5 32 Became a Scout (Surveyor).
5 33 Perform an exemplary service for the scouts.
6 36 Attempted to change assignments.
6 36 Switched to Scout (Explorer) with previous rank.
6 39 Peakwo E-As's ship is damaged, and Peakwo E-As have to hitch-hike Peakwo E-As's way back across the stars to the nearest scout base.
6 39 Gain 3 Contacts. Gain 1 Enemies.
7 39 Became a Merchant (Free Trader).
7 41 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 41 Aging Crisis. Owe 20,000 for medical bills.
8 41 Retired at age 41.
8 41 Became a Citizen (Corporate).
8 45 Peakwo E-As is rewarded for Peakwo E-As's diligence or cunning.
8 45 Promoted to Citizen (Corporate) rank 1.
9 45 Aging Crisis. Owe 20,000 for medical bills.
9 45 Continued as Citizen (Corporate).
9 47 Peakwo E-As's business expands, Peakwo E-As's corporation grows, or the colony thrives.
10 49 Aging Crisis. Owe 50,000 for medical bills.
10 49 Voluntarily left Corporate
10 49 Retired.
10 53 Moved to a new world.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 55 Betrayal. Convert an Ally into a Rival or Enemy.
12 57 Aging Crisis. Owe 10,000 for medical bills.
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