Ray Mitchell  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 58 F 1 (-2) 3 (-1) 5 (-1) 6 (0) 7 (0) 10 (1)13567A
Average
 
Skills
Admin 0
Advocate 0
Art (Presentation/Holography) 1
Athletics 0
Carouse 2
Diplomat 1
Drive 0
Electronics 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Investigate 0
Melee (Grapple) 1
Persuade 0
Pilot (Small Craft) 1
Recon 1
Science (Robotic Sciences) 0
Seafarer 0
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Noble Diplomat Intern01
Noble Dilettante Wastrel12
Rogue Pirate Lieutenant44
Drifter Barbarian 03
 
Name Type Affinity Enmity Power Influence Species
Royce Hunter Rival 1 6 2 0 Answerin (M/92)
Very bad falling out.
Melva Raycraft Ally 3 0 2 5 Humaniti (F/76)
Anthony Sabilline Ally 3 0 0 1 Zaris (M/20)
Wilber Roberts Ally 4 0 1 1 Answerin (M/34)
Relationship altered.
 
Term Age History
1 18 Became a Noble (Diplomat) with the new title Intern.
1 21 Inherit a gift from a rich relative.
2 22 Attempted to change assignments.
2 22 Switched to Noble (Dilettante) with the new title Wastrel and previous rank.
2 23 time as a ruler or playboy gives Ray Mitchell a wide range of experiences.
3 26 Continued as Noble (Dilettante).
3 30 Ray Mitchell manipulate and charm Ray Mitchell's way through high society. Gain a Rival and an Ally.
3 30 Promoted to Noble (Dilettante) rank 1.
4 30 Voluntarily left Dilettante
4 30 Became a Rogue (Pirate) with the new title Lackey.
4 33 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
4 34 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
5 34 Continued as Rogue (Pirate).
5 37 Involved in a gambling ring.
5 38 Promoted to Rogue (Pirate) rank 2 with the new title Corporal.
6 38 Continued as Rogue (Pirate).
6 42 Involved in a feud with a rival criminal organization.
6 42 Promoted to Rogue (Pirate) rank 3 with the new title Sergeant.
7 42 Continued as Rogue (Pirate).
7 45 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
7 46 Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant.
8 46 Voluntarily left Pirate
8 46 Became a Drifter (Barbarian).
8 48 Contact with Government.
9 50 Continued as Drifter (Barbarian).
9 51 Attacked by enemies that Ray Mitchell easily defeat.
9 51 Gain Enemy if Ray Mitchell don't already have one.
10 54 Continued as Drifter (Barbarian).
10 58 Severely injured. Owe 25,000 for medical bills.
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