Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Commanding officer takes an interest in Rhea Gray's career. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Rhea Gray is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
28 |
War breaks out, triggering a mandatory draft. |
3 |
28 |
Dropped out of the merchant academy. |
4 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
30 |
A mission goes wrong and Rhea Gray is stranded behind enemy lines. Ejected from the service. |
5 |
30 |
Failed to qualify for Journalist (Entertainer). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Rhea Gray retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Rhea Gray is caught in the periphery of a scandal. |
7 |
40 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
A notable academic consults with Rhea Gray about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Rhea Gray accepted an offer of inducements to betray Rhea Gray's faith. Gain 400,000 in cash. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
49 |
Became a Merchant (Free Trader). |
10 |
52 |
Make an unexpected connection outside Rhea Gray's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
53 |
Continued as Merchant (Free Trader). |
11 |
55 |
A sudden war destroys Rhea Gray's trade routes and contacts, forcing Rhea Gray to flee that region of space. |
11 |
55 |
Gain rebels as Enemy |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired at age 55. |