Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Imperial trade restrictions force Robin Harrison out of business. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
24 |
Established a network of contacts. Gain 3 contacts. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
29 |
Robin Harrison's work ends up coming home with Robin Harrison, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
29 |
Switched to Merchant (Free Trader). |
5 |
32 |
Robin Harrison's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
33 |
Continued as Merchant (Free Trader). |
6 |
37 |
Embroiled in legal trouble. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
45 |
Failed to qualify for Courier (Scout). |
9 |
45 |
Became a Drifter (Wanderer). |
9 |
46 |
Amnesia. |
9 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
51 |
Survived a risky adventure but gained nothing. |
10 |
53 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
55 |
Robin Harrison do not know what happened to Robin Harrison. There is a gap in Robin Harrison's memory. |