Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Embroiled in legal trouble. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Rose Steen do not know what happened to Rose Steen. There is a gap in Rose Steen's memory. |
4 |
28 |
Failed to qualify for Flight (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Embroiled in legal trouble. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
42 |
Became a Scout (Surveyor). |
8 |
46 |
Spend several years jumping from world to world in Rose Steen's scout ship. |
9 |
46 |
Continued as Scout (Surveyor). |
9 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
47 |
Returned to Drifter (Barbarian). |
10 |
48 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Contact with Government. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |