Retired Corporal Rosetta Fletcher  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 58 F 4 (-1) 1 (-2) 6 (0) 2 (-2) 10 (1) 1 (-2)4162A1
Worldly, Unworried
 
Skills
Admin 0
Animals 0
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Carouse 0
Deception 2
Gambler 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 1
Medic 1
Melee (Blade) 1
Melee (Unarmed) 2
Profession (Hostile Environment/Low-G) 1
Stealth 0
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Corporal23
Drifter Wanderer 11
Prisoner Thug 12
Prisoner Inmate 21
Prisoner Fixer 23
 
Name Type Affinity Enmity Power Influence Species
A Ia Ally 3 0 0 5 Aslan (M/18)
Cleveland Ford Enemy 0 2 4 6 Vlazhdumecta (M/24)
Cleveland Ford loses some of their power base.
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Submitted to the draft.
1 18 Became a Marine (Star Marine) with the new title Marine.
1 22 A new romantic starts. Gain an Ally.
1 22 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Star Marine).
2 24 Assigned to an assault on an enemy fortress.
2 26 Promoted to Marine (Star Marine) rank 2 with the new title Corporal.
3 26 Continued as Marine (Star Marine).
3 28 A mission goes wrong; Rosetta Fletcher and several others are captured and mistreated by the enemy. Gain Rosetta Fletcher's jailer as an Enemy.
4 28 Became a Drifter (Wanderer).
4 29 Attempted a risky adventure and was sent to prison.
4 32 Promoted to Drifter (Wanderer) rank 1.
5 32 Became a Prisoner (Thug).
5 35 Rosetta Fletcher gain a new Rival among the inmates or guards.
5 36 Promoted to Prisoner (Thug) rank 1.
6 36 Continued as Prisoner (Thug).
6 37 Disgraced. Word of Rosetta Fletcher's criminal past reaches Rosetta Fletcher's homeworld.
7 40 Switched to Prisoner (Inmate) with previous rank.
7 44 Attmped but failed to save a guard or prison officer.
7 42 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
7 44 Promoted to Prisoner (Inmate) rank 2.
8 44 Switched to Prisoner (Fixer) with previous rank.
8 45 Scarred. Fully recovered. Owe 10,000 for medical bills.
9 48 Continued as Prisoner (Fixer).
9 51 Beaten by a prison gang.
9 51 Injured. Fully recovered. Owe 5,000 for medical bills.
10 52 Aging Crisis. Owe 40,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Prisoner (Fixer).
10 53 Injured. Fully recovered. Owe 5,000 for medical bills.
11 56 Aging Crisis. Owe 60,000 for medical bills.
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