Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Scholar (Field Researcher). |
2 |
28 |
Caught cheating in some fashion, advancing Sadye Cheyne's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
28 |
Gain an Enemy |
2 |
30 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
30 |
Continued as Scholar (Field Researcher). |
3 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Continued as Scholar (Field Researcher). |
4 |
37 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Continued as Scholar (Field Researcher). |
5 |
42 |
An expedition or voyage goes wrong, leaving Sadye Cheyne stranded in the wilderness. |
6 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
46 |
Opponents of Sadye Cheyne's belief system ambush Sadye Cheyne. |
6 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
46 |
Failed to qualify for Broker (Merchant). |
7 |
46 |
Became a Drifter (Scavenger). |
7 |
47 |
Attempted a risky adventure and was wildly successful. |
7 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
50 |
Continued as Drifter (Scavenger). |
8 |
52 |
Attacked by enemies that Sadye Cheyne easily defeat. |
8 |
52 |
Gain Enemy if Sadye Cheyne don't already have one. |
8 |
54 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
54 |
Continued as Drifter (Scavenger). |
9 |
57 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |