Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A good deal ensures Scarlett Remmington is living the high life for a few years. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Severely injured. Owe 5,000 for medical bills. |
3 |
28 |
Gain Enemy if Scarlett Remmington don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Contact with Government. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
43 |
Find valuable salvage. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
49 |
Scarlett Remmington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
49 |
Failed to qualify for Intelligence (Agent). |
9 |
49 |
Switched to Drifter (Barbarian). |
9 |
53 |
Severely injured. Owe 20,000 for medical bills. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
57 |
Scarlett Remmington come into conflict with a splinter group Scarlett Remmington's own religion which maintains Scarlett Remmington's version is the wrong one. Gain 3 Rivals. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |