Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Nearly killed. |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Selma Griffin's Contacts or Allies betrays Selma Griffin, ending Selma Griffin's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Switched to Navy (Engineer/Gunner) with previous rank. |
4 |
30 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
32 |
Commanding officer takes an interest in Selma Griffin's career. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
35 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Line/Crew (Navy). |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
42 |
Retired. |
8 |
46 |
Birth or Death involving a family member or close friend. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
54 |
Gained a contact. |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |